tri-light

A modular lighting system that teaches beginners how to compose scenes — not just illuminate them.

Role

Solo Designer

Duration

6 Weeks

Outcome

2024 LIT Winner

Lighting that teaches,not just illuminates.

Amateur content creators struggle with lighting — not because good equipment is unavailable, but because existing tools assume knowledge they haven't built yet. tri-light was designed to close that gap.

Amateur content creators struggle with lighting — not because good equipment is unavailable, but because existing tools assume knowledge they haven't built yet. tri-light was designed to close that gap.

USER

Amateur content creator

Amateur content creators struggle with lighting — not because good equipment is unavailable, but because existing tools assume knowledge they haven't built yet. tri-light was designed to close that gap

CONCEPT

Elevate beginner-level content creation

Design a product that delivers quality lighting on demand with customizable settings, intuitive physical controls, and a companion app — from casual vlogs to more complex scene compositions.

CONSTRAINTS

Physical design boundaries

Must fold flat enough to fit in a backpack. USB-C only for power and data. Controls must be operable single-handedly. Target under $80 retail.

OPPORTUNITY

Familiar interface vocabulary

Features must use recognizable affordances — labeled mode buttons, a tactile travel dial — so a first-time user can operate the product without reading a manual.

"Learning" the key to mastering anything.

"Learning" the key to mastering anything.

Insight 01

Direct Approach

Beginners need to see the effect of lighting changes in real time — not decipher a Kelvin number in a spec sheet.

Insight 02

True Value

The learning curve isn't the hardware — it's understanding key light, fill light, and backlight as a system working together.

Insight 02

Convinient

Every competing product either lives on a shelf (too big) or a phone dock (too limited). Portability and quality don't co-exist at this price point.

From triangle geometry to triangulated light.

The tri-shape emerged through rapid sketch exploration — a form that physically encodes the three-point lighting principle beginners need to learn. Early foam models proved the hinge concept before a single CAD line was drawn.

Three generations of physical proof.

One product. Three lights. Infinite setups.

Color gradient dial

Physical travel dial — warm to cool. One finger. Immediate feedback.

Light intensity slider

Linear slider with Kelvin spectrum control — 2800 to 6500K on-panel.

Mode buttons

Iconographic buttons — power, color, RGB — designed to be recognized without a manual.

✓ What worked

Starting with foam before touching CAD forced real spatial decisions early. The tripod-mechanism insight came from handling the object — not staring at a screen. Each prototype answered exactly one question.

→ What I'd change

The Mylar hot-spot failure cost two prototype iterations. With more material research upfront, I'd have specified a frosted polycarbonate diffusion panel — requires an air gap, engineered in from iteration 1.

Path to production

Define the final diffusion panel spec, reduce body volume 25% through material selection (carbon-fiber reinforced nylon vs. ABS), and manufacture a pre-production unit with proper electrical integration and app pairing

Eber Zamudio

ID Portfolio

Georgia Institute of Technology

Tri-Light Project

Contact Info

Email: kimzamuro@gmail.com

(678) 437-2358

LinkedIn: Eber Zamudio

Get in touch